Cliche, Combat, Fellowship, Anarchy, Enigma

S. John Ross wrote a great short essay on “Five Elements of Commercial Appeal in RPG Design” (that I first read in “Things We Think About Games” by Will Hindmarch and Jeff Tidball) that suggested these elements were critical for creating a commercially successful RPG. I think they are also [...]

By | 2015-07-07T17:57:13+00:00 June 29th, 2012|Books, skmurphy|0 Comments